What's new in Operation Flashpoint: Red River Patch 1.2:
Rate
Improvements have been made to the multiplayer sessions:
• Users should no longer be kicked out of multiplayer sessions at random points.
Improved stability after very long periods of gameplay:
Numerous gameplay fixes, tweaks and improvements:
Improvements to the physics system:
• Physics related crashes when large explosions occur have been fixed.
• Improved the vehicle physics and handling.
Improvements to the AI pathfinding:
• We have addressed various issues with AI path finding and script logic
• AI priorities system has been changed to reduce the occurrence of AI fireteam members walking in front of the player's line of fire. Also when the AI has no option but to cross the users line of fire audio feedback is now given.
Improvement to the audio playback system:
• We have included new audio mixes for the Humvee and helicopter. This will prevent in game speech being drowned out by the vehicle engine noise.
• Changes made to the audio system to stop the audio dropping out mid way through missions.
Graphical improvements:
• Occlusion culling is now turned off for high end PC's aiding performance.
• Improvements have been made to the advanced graphics menu.
• Improvements have been made to the character rendering system to prevent un-textured or low LOD characters being seen.
• Numerous minor graphical issues have also been addressed.
Update to user_config for DLC achievements:
• This has been done to allow us to add 5 new achievements for the upcoming DLC 'Valley of Death' DLC pack.
• We have reduced the number of campaign checkpoints that the player can trigger in the experienced difficulty.
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Rate
Improvements have been made to the multiplayer sessions:
• Users should no longer be kicked out of multiplayer sessions at random points.
Improved stability after very long periods of gameplay:
Numerous gameplay fixes, tweaks and improvements:
Improvements to the physics system:
• Physics related crashes when large explosions occur have been fixed.
• Improved the vehicle physics and handling.
Improvements to the AI pathfinding:
• We have addressed various issues with AI path finding and script logic
• AI priorities system has been changed to reduce the occurrence of AI fireteam members walking in front of the player's line of fire. Also when the AI has no option but to cross the users line of fire audio feedback is now given.
Improvement to the audio playback system:
• We have included new audio mixes for the Humvee and helicopter. This will prevent in game speech being drowned out by the vehicle engine noise.
• Changes made to the audio system to stop the audio dropping out mid way through missions.
Graphical improvements:
• Occlusion culling is now turned off for high end PC's aiding performance.
• Improvements have been made to the advanced graphics menu.
• Improvements have been made to the character rendering system to prevent un-textured or low LOD characters being seen.
• Numerous minor graphical issues have also been addressed.
Update to user_config for DLC achievements:
• This has been done to allow us to add 5 new achievements for the upcoming DLC 'Valley of Death' DLC pack.
• We have reduced the number of campaign checkpoints that the player can trigger in the experienced difficulty.
Add new comment
version: v.1.2
Improvements have been made to the multiplayer sessions.
• Users should no longer be kicked out of multiplayer sessions at random points.
Improved stability after very long periods of gameplay.
Numerous gameplay fixes, tweaks and improvements.
Improvements to the physics system.
• Physics related crashes when large explosions occur have been fixed.
• Improved the vehicle physics and handling.
Improvements to the AI pathfinding.
• We have addressed various issues with AI path finding and script logic
• AI priorities system has been changed to reduce the occurrence of AI fireteam members walking in front of the player’s line of fire. Also when the AI has no option but to cross the users line of fire audio feedback is now given.
Improvement to the audio playback system.
• We have included new audio mixes for the Humvee and helicopter. This will prevent in game speech being drowned out by the vehicle engine noise.
• Changes made to the audio system to stop the audio dropping out mid way through missions.
Graphical improvements
• Occlusion culling is now turned off for high end PC’s aiding performance.
• Improvements have been made to the advanced graphics menu.
• Improvements have been made to the character rendering system to prevent un-textured or low LOD characters being seen.
• Numerous minor graphical issues have also been addressed.
Update to user_config for DLC achievements
• This has been done to allow us to add 5 new achievements for the upcoming DLC “Valley of Death” DLC pack.
We have reduced the number of campaign checkpoints that the player can trigger in the experienced difficulty.
Report problems with download to [email protected]
— by Brandon Jackson, Jennifer Lugo, Jason Owens and Jesse Wiener
There has been a lot of information and articles published over the last few days regarding what some initially reported as a security issue with Intel CPUs. As more research and information has become available, some of the details previously announced appear to have been inaccurate.
The vulnerabilities allow an attacker to compromise the privileged memory of a processor by exploiting the way processes run in parallel. The issues appear to affect AMD and ARM as well as Intel processors, although maybe not equally. This is not an Intel-only issue — a statement published by Intel and then by Google seems to confirm this. Intel chips as old as 10 years may be affected.
ARM has indicated that some of its processors are affected. According to a ZDNet article, an AMD rep was quoted as stating the threat differs by microprocessor company and that because of AMD’s architecture, the company believes there is a near-zero risk to AMD processors. The extent to which AMD is affected seems unclear at this point, however the patches that are being released by software vendors apply to the products of all three microprocessor companies.
The Vulnerability Explained
The vulnerability exists in the layer between the CPU and the software. It’s a threat because the vulnerabilities can permit one process to spy on another process and gain access to privileged information such as passwords, data and more contained in memory. This is sometimes referred to as a “side channel attack.” It can be especially concerning for highly virtualized or cloud environments with multiple customers and systems on the same CPUs.
One issue is being referred to as “Meltdown” and relates to CVE-2017-5754. It is called Meltdown because it “melts” the security boundaries between the chip and software, enabling access to private kernel memory.
The other issue is being referred to as “Spectre” and is different from Meltdown. Spectre tricks the system into providing the information. Spectre is potentially more dangerous as it’s harder to mitigate, although it appears at this time to be harder to make use of.
What to Do
Patches to mitigate Meltdown are available for Linux, Windows and OS X. Microsoft released emergency updates Jan. 3, 2018. There have also been patches released for Chrome and Firefox browsers to help mitigate the threat of malicious JavaScript from being able to exploit the Meltdown vulnerability. As of this writing, there appears to be no known fixes for Spectre. Information may evolve over time on this situation, especially with regard to Spectre. Bleepingcomputer has published a list of Meltdown and Spectre vulnerability advisories, patches and updates that are a good resource for information on various technologies and vendors. Additionally, Graz University of Technology has created a Meltdown and Spectre website that contains updated information about both security vulnerabilities and relevant information.
Most organizations are going to have IoT, industrial, medical, legacy or other types of devices that will not receive software updates or patches. In these scenarios, a properly segmented network design/roadmap is important to implement. Having a segmented network and monitoring tools will play a key role in protecting your environment. Vulnerable devices can be placed into areas of the network (behind firewalls or controlled via ACLs) where their access can be controlled and continuously monitored while reducing the potential issues they could cause.
Potential Performance Issues
Some of the conversation around these issues has been in regard to a potential performance hit resulting from applying the fixes. This is due to the immediate fix for Meltdown in the form of kernel Page Table Isolation (PTI) and resulting overhead. Intel is denying reports of a huge performance dip and research seems to indicate that there are only certain circumstances where there could be a significant performance impact. VMware, Amazon and Red Hat have all made statements indicating that some performance and systems will hardly be affected at all. Actual impact is yet to be determined and may vary by both hardware and the tasks being performed.
Vendor Press Releases and Advisories
The following links and documents are official statements from the various technology vendor and CDW partners:
Intel
- Intel summary Newsroom Article (contains links to other Intel press releases)
Apple
Cisco
Citrix
Cohesity
Dell EMC
HPE
IBM
Microsoft
NetApp
Nutanix
Red Hat
Operation Flashpoint Red River Product Key
SANS
VMware
Trophies
Trophy | |
---|---|
Destroy an enemy aircraft with an anti aircraft weapon | Buzz Kill |
Destroy an enemy vehicle with the FGM-148 Anti Tank Weapon | Catch This! |
Call in Combat Support within 300m of your location | Danger Close |
Complete one of the Last Stand FTE maps | Defender |
Complete Careful What You Wish For.. | Devils At The Crossroad |
Complete Almost Too Easy | Doing It The Hard Way |
Drive a humvee | Driver's Ed |
Complete Vantage Point | Freeing The Eagles |
Complete a Last Stand mission to stage 4, wave 4 and escape alive | Get To The Chopper! |
Max out one core soldier skill | Hardened |
Keeping It Simple | |
Max out all core soldier skills | Lifer |
Pick up an enemy AK | Of The People, For The People |
Kill your first PLA soldier in Red River campaign | Old Enemies Die Hard |
Complete Act 3 of the campaign | Operation Dragon Slayer |
Complete Act 1 of the campaign | Operation Enduring Shield |
Complete Act 2 of the campaign | Operation Unbroken Resistance |
Obtain the highest level for one character class | Outlaw 2's Brave |
Obtain the highest level for two character classes | Outlaw 2's Finest |
Obtain the highest level for all character classes | Outlaw 2's Hero |
Complete and survive a CSAR mission, rescuing both pilots | Package Delivered |
Complete and survive a Combat Sweep mission having killed all enemies and destroyed all caches | Peacekeeper |
Obtain all Trophies in OF: Red River | Platinum Trophy |
Complete a mission as the Auto Rifleman | Pride Of Balletto |
Complete a mission as the Rifleman | Pride Of Kirby |
Complete a mission as the Scout | Pride Of Soto |
Complete a mission as the Grenadier | Pride Of Taylor |
Complete Meet The Neighbors | Protection Detail |
Complete one of the Rolling Thunder FTE maps | Protector |
Complete one of the CSAR FTE maps | Rescuer |
Don't get shot | Rule #1 |
Beware of confined spaces | Rule #10 |
Short, controlled bursts | Rule #2 |
You discovered what Knox's Rule #3 is | Rule #3 |
Watch your bullet drop | Rule #4 |
Patch your wounds | Rule #5 |
Keep a full mag | Rule #6 |
If in doubt, fall back | Rule #7 |
Keep the enemy suppressed | Rule #8 |
Orders | Rule #9 |
Complete End Of The Beginning | Shock And Ore |
Complete one of the Combat Sweep FTE maps | Sweeper |
Complete Line In The Sand | The Alamo, Vahdat |
Complete and survive a Rolling Thunder mission with the entire convoy surviving | Thunder Run |
Complete The Human Terrain | Venomous Bite |
Max out three core soldier skills | Veteran |
Customize a weapon | Weaponsmith |
Complete Welcome To Tajikistan | Welcome To Gissar |
Play Red River with three other friends | With A Little Help |
Complete The Wrong Way | Work Your Bolt |
Buy Operation Flashpoint Red River
Contributed by: R351D3NT3V1L4